"rain is a minimalistic audio visual composition you can play yourself"
The iphone application was created by Rainer Kohlberger, a Berlin based freelance visual artist and designer.
rain documentation website
http://kohlberger.net/rain
credits
rain was created by rainer kohlberger 2010.
sound samples by max kickinger.
follow
twitter.com/khlrqa
vimeo
http://vimeo.com/10557321
You can view more work by Rainer on his website
http://kohlberger.net/
Showing posts with label software. Show all posts
Showing posts with label software. Show all posts
Thursday, April 8, 2010
Sunday, May 24, 2009
biot(h)ing - Invisibles - Alisa Andrasek
I have just come across this most interesting installation research project to be shortly exhibited in paris. There is a lot of imagery that uses software generative processes to create "scripted" imagery - these images are always incredibly beautiful, and ordered displaying the most wonderful 'ordered' patterns that would be very hard to realise/create by hand processes. When these patterns are tied up to audio processes, then the most incredible synergy seems to take place. This project is a very physical realisation of both scripted animation and an interactive sonar field. What caught my eye was the imagery and the tight connection with sound. (Author comment)
"biot(h)ing - Invisibles is an interactive installation exhibited at the Prague Biennale and is to be exhibited at the Centre Pompidou in Paris in 2009. ‘Invisibles' by biot(h)ing uses holosonic speakers to create sound patterns projected into an interactive space. These speakers isolate individual cones of sound, creating a counterintuitive experience for the visitors as they move through different vibrations of sonar projections. At the same time LCD Screens display streams of information as it crystallizes and becomes visible through pulses of dynamic morphologies of 3D Cells scripted in animation software. These crystallized streams may also be affected by the physical environment through an interactive sonar field. At the core of this audio/visual/physical interface is an interactie sound programming environment that alters conventional forms of musical composition through the incorporation of algorithmically based processes. The user navigates the software's internal intelligence less like a composer and more like a programmer, adjusting various parameters to indirectly influence the system's internal network dynamics. The granular synthesis of sound results form the generation of thousands of short sonic grains which are combined linearly to form large-scale audio events."
"biothing is a research-design laboratory whose structure derives from particular linkages between various disciplinary and technological nodes, promoting intra-specific creative relationships which in turn serve as a transformative tissue for the design process itself..."
http://www.biothing.org/flash.htm
More info on biothing at:
http://www.biothing.org/wiki/doku.php?id=biothing
biothing has published work see wiki link below

http://www.biothing.org/wiki/doku.php
biothing has published work see wiki link below

http://www.biothing.org/wiki/doku.php
See also:
This work is incredible - stunning. Definitely worth adding a link to the photos on flickr
Flicker photos at: http://www.flickr.com/photos/30976595@N00/
Thursday, May 14, 2009
Visualising Music
Came across this amazing video demonstrating a visualising of music created with software. The YouTube video channel belongs to username inwit and there are a few more videos of this visualising of music - incredible stuff.
Wednesday, May 6, 2009
12_Series by Telcosystems - 2009
12_Series is a new generative multichannel computer installation by Telcosystems (NL).
The software for these machines is based on the idea of evolution, implementing forms of audiovisual imitation, mutation and recombination, aiming for the emergence of captivating complexity from a vocabulary of rudimentary shapes, sounds and logic.
The system is build around the notion of decentralized autonomous decision making, where each machine displays its own generative behavior, while reacting to behavior of neighboring machines and adapting to centrally organized environmental variables. In this way the installation focuses on the tension between the individual and the group, between the machine specific development and the group dynamics that determine the ever-evolving horizon.
Imitation will be used as a way to start complex group behavior, steering groups of machines into similar audiovisual directions. Mutation will initiate variation, by injecting errors into this imitation process and recombination enables the interchange and reinterpretation of output material amongst the twelve machines, adding another layer of coherency.
Besides finding ways to create the building blocks that assemble into complex generative individuals, the aim is to find boundaries for their mutative behavior, in a way that allows the result to surpass our imagination."
- Source: http://vimeo.com/4118369
- Source: http://www.telcosystems.net/index.php/projects/2009-12_series/
Main Telcosystems website
"Telcosystems researches the relation between the behavior of programmed numerical logic and the perception of a conversion of this behavior into the physical world, seeking for its own narrative in the world of abstract spatial image and sound. The hallmark of their work is its lucid and restrained aestheticism, which is closely related to the technology they use."
http://www.telcosystems.net/index.php/about/
12_series - work in progress pt. 2 from Telcosystems.
"The installation is an audiovisual horizon comprised of twelve identical image and sound generating machines.The software for these machines is based on the idea of evolution, implementing forms of audiovisual imitation, mutation and recombination, aiming for the emergence of captivating complexity from a vocabulary of rudimentary shapes, sounds and logic.
The system is build around the notion of decentralized autonomous decision making, where each machine displays its own generative behavior, while reacting to behavior of neighboring machines and adapting to centrally organized environmental variables. In this way the installation focuses on the tension between the individual and the group, between the machine specific development and the group dynamics that determine the ever-evolving horizon.
Imitation will be used as a way to start complex group behavior, steering groups of machines into similar audiovisual directions. Mutation will initiate variation, by injecting errors into this imitation process and recombination enables the interchange and reinterpretation of output material amongst the twelve machines, adding another layer of coherency.
Besides finding ways to create the building blocks that assemble into complex generative individuals, the aim is to find boundaries for their mutative behavior, in a way that allows the result to surpass our imagination."
- Source: http://vimeo.com/4118369
- Source: http://www.telcosystems.net/index.php/projects/2009-12_series/
Main Telcosystems website
About Telcosystems
"Telcosystems researches the relation between the behavior of programmed numerical logic and the perception of a conversion of this behavior into the physical world, seeking for its own narrative in the world of abstract spatial image and sound. The hallmark of their work is its lucid and restrained aestheticism, which is closely related to the technology they use."
http://www.telcosystems.net/index.php/about/
Thursday, April 30, 2009
Computer Baroque - online exhibition - 2009
Computer Baroque - curated by Richard Wright.online exhibition from 14 April to 14 July 2009
"Animate Projects presents Computer Baroque, an online exhibition, curated by Richard Wright. Computer Baroque is a selection of defining works in the history of artists’ digital moving image. Rarely seen, they represent a period – the late eighties and early nineties - in which computer animation was the focus for the most audacious and exuberant experiments across all areas of new media, art and technology...
The Computer Baroque programme screened at Tate Modern on 20 March 2009; the majority of those works are now showing here from 14 April to 14 July 2009. Programme notes by curator Richard Wright."
See: http://www.animateprojects.org/films/by_project/computer_baroque/baroque
Programme Note
..."featuring pioneers Karl Sims, Yoichiro Kawaguchi, William Latham, Beriou, John Tonkin, Chris Landreth, Peter Callas, Simon Biggs, Ruth Lingford, James Duesing, Paul Garrin, Shelley Lake, The Butler Brothers and Jason White & Richard Wright."
See also: Essay by Richard Wright
Computer Baroque: Computer animation 1987–1995 by Richard Wright (2009)
Friday, April 24, 2009
Richard Baily

Richard Baily's incredible images and animations are in quicktime video format on the webstie Image Savant. The colours and forms that he has created are incredible. Richard provided animations for several hollywood films and sadly died in 2006.
Many of his images can be seen on the http://www.imagesavant.com/ website.
Link to page with video clips:
http://www.imagesavant.com/QT.html
The center for Visual Music provide an excellent memoriam to him and his work
http://www.centerforvisualmusic.org/Baily.htm
Say it with Pictures - ARTICLE
Thursday, March 13, 2008
Ned Resnikoff - Illustrated, music movies

frame from Erev Shel Shoshanim
youtube video Erev Shel Shoshanim: http://www.youtube.com/watch?v=jaOPB2qptdw
Ned Resnikoff - Illustrated, music movies
Ned Resnikoff creates incredible illustrated music movies with his own software program Vizzy. The images for the movies are mathematical representations of audio data. Check out his movies on his website and on youtube.
Ned is a musician who has combined his interests in music and mathematics by applying wavelet filters to audio analysis. He works on software tools to make sound and music something we can see, understand, and modify in new ways.
More information and contact details and video clips on his website
Website: http://nedwaves.com/
You Tube Videos of the following recent movies:
Gymnopedies: http://www.youtube.com/watch?v=D3QR10EtyME
Parade: http://www.youtube.com/watch?v=ZOcK-D_U9e4
Embeded You Tube Video: Erev Shel Shoshanim
Monday, June 4, 2007
INTERAKT STUDIO - Božidar Svetek

Božidar Svetek,
"a private researcher and video artist, has since 1979 been exclusively concentrating on the connection of music, painting and technics, i.e., the linking of sound and picture. With the onset of modern computer technology, he transfers such »classic« experience into a new medium. In 1996 he took out a patent for a procedure of visualizing a sound event, so that by the help of a new instrument, he »plays« the colour contents of each music work. The new instrument offers a new post-productive expressive form to music, which is accessible to every individual. What is achieved by this is a film quality that opens new concepts and aesthetic extensions united in two human immanences, in a united duration frame of time and space. All the so far accomplished promotions of the connection of technics, music and fine arts, prepared at home and abroad, have brought him several prizes and distinguished awards." (source from website - link below)
http://www.si21.com/interakt/
Splitska 6,
SI-1000 Ljubljana,
Slovenija
tel.: +386 (0) 1 283 30 24,
fax.: +386 (0) 1 283 30 24
e-Mail: interakt@si21.com
VISUAL MUSIC,
Pat. for protokol for visual ton
aplication
colorspectat
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